Download Civilization V, PC Games Review and System Requirements. Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. It starts with the founding of a small primitive settlement and ends after achieving one of the victory conditions—or surviving until the number of game turns end, at which point the highest-scoring civilization, based on several factors, is declared the winner. During their turn, the player must manage units representing civilian and military forces: directing units to explore the world, found new cities, go into battle to take over other civilizations, control production in their cities to produce new units and buildings, improve land, handle diplomacy with other civilizations in the game, and finally direct the civilization's growth in technology, culture, food supply, and economics. Victory conditions can include taking over the entire world by force, convincing the other civilizations through diplomacy to acknowledge the player as a leader, building the "Utopia Project" wonder by adopting social policies or winning the space race to build a colony spaceship to reach a nearby planet, or winning from being the most powerful civilization on the globe after a set number of turns.
Download Civilization V, PC Games Review and System Requirements. As in previous versions, cities remain the central pillar of Civilization gameplay. A city can be founded on a desired location by a settler unit, produced in the same way as military units, and the city will grow in population, produce units and buildings, and generate research, wealth and culture.The city will also expand its borders one or more tiles at a time, which is critical in claiming territory and resources. The expansion process is automated and directed towards the city's needs, but tiles can be bought with gold.
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City warfare has been revamped. Whereas cities in previous Civ games relied entirely on garrisoned units for defense, cities in Civ V now defend themselves, and can attack invading units with a ranged attack expanding two tiles outward. Cities have hit points that, if taken down to zero, will signal the city's defeat to invading forces; surviving an attack allows a city to recover a fraction (approximately 15%) of its hit points automatically each turn. In addition, any melee unit loses hit points upon attacking a city, dependent upon the strength of the city and unit. Hit points can be increased by garrisoning a unit in the city or building defensive structures (e.g. walls). Captured cities can be annexed, razed, or transformed into a puppet state, each option having distinct advantages and disadvantages; for example, puppet states will provide resources, have lower unhappiness, and not increase the cost of cultural polices, but cannot be directly controlled (controlled by A.I.).
Download Civilization V, PC Games Review and System Requirements. As in previous games, there are multiple ways to achieve victory in addition to military conquest. The player may focus on scientific research and become the first to assemble and launch a spaceship, winning a Space Race victory. Diplomatic victory requires support from other civilizations and city-states in the United Nations. In the revamped culture system of Civilization V that consists of social policy "trees", the cultural victory involves filling out five of the ten "trees" and completing the Utopia project (reminiscent of the Ascent to Transcendence secret project in Sid Meier's Alpha Centauri). World domination is of course an option, but the victory condition has been simplified compared to previous games in the series. Rather than completely destroying the other civilizations, the last player who controls their original capital wins by conquest. The player can also win by having the highest score at the year 2050 AD; this victory condition can however be disabled. This and other settings, for example turning off city razing, can be modified in the "advanced setup" screen while setting up a game. See more game ''
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Requirements:
- CPU : Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
- CPU Speed : Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
- RAM : 2 GB
- OS : Windows XP SP3/ Windows Vista SP2/ Windows 7
- Video Card : 256 MB ATI Radeon HD 2600 XT or better, 256 MB NVIDIA GeForce 7900 GS or better, or Core i3 or better integrated graphics
- DirectX version : DirectX® 9.0c
- Sound Card : Yes
- Free Disk Space : 8 GB Free
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